Five Fingers

May 22, 2007

Ruth & Bob at 95%

Filed under: Film/Video, New Media — JGT @ 9:58 am

Last night the finishing touches were made to the last major section of the Ruth & Bob project. Only a small (about 2 minutes) section is left to complete. Most of that will be simple but we decided that a new image must be created in order to truly complete it. That has to wait until Ruth and Bob themselves return from Florida in early June. Then there is probably another couple hours of fine-tuning a few places and it will be a wrap.

I burned the project in its current state to DVD then Maggie and I sat and watched it on the big tv before bed last night. We were both pleased with the results. There are several minor little technical issues but nothing the average person would ever notice. It is what it is.

The premiere is in five weeks.

May 10, 2007

The Foyer is a room.

Filed under: Education, Gaming, Interactive Fiction, New Media — JGT @ 10:17 am

Here is a quick look at the I7 interface that we will be working with in New Media One this coming fall semester:

I7 Interface

Currency Series

Filed under: Art, Film/Video, New Media, Photography — JGT @ 9:49 am

Since my days in college, I have always been fascinated with juxtaposition. My studies of surrealism also led to interests in “games” that forced the creative process in new and unexpected directions. Occasionally I have used such techniques with my students to help them break out of self-imposed creative restrictions. This process is not intended to produce finished works (although it can be) but rather to open us up to other possibilities that could be “tweaked” consciously afterwards.

While reading Grand Text Auto a few days ago, I was enlightened about Oulipo (or Oulipian writing) a technique (or variation of) used to create a series of videos. The following is one from a series of four that are intended to run as a loop:

I am interested to know how these were originally intended to be display: on monitors, projected on the wall (or floor), or on some other surface? Several thoughts came to mind while experiencing these within the context of the changes coming at school. One is the often overlooked concept that mathematics has (and does) in playing a role in the creative process and the second is how works such as these can work well as installations.

You can experience all four videos in the series here.

You can read further about these works here.

Web 2.0 … The Machine is Us/ing Us (and changing video aesthetics)

Filed under: Film/Video, New Media, Web — JGT @ 9:08 am

I’m sure that many of you are already familiar with this video:


What strikes me is the stylistic effects of this production.

Peruse the video responses to this piece and note the increasing use of text in their content. Videos of text about text. Such is the nature of postmodernism.

May 9, 2007

IF & I7

Filed under: Education, Gaming, Interactive Fiction, New Media — JGT @ 10:27 am

One more post for today.

Steve and I have been discussing recently mading some changes (addendums really) to our New Media One: Perspectives course. It is related to a post made earlier today about teaching conceptual abstracts.

The idea is to incorporate some light introductions and hands-on opportunities for the students with authoring software. Just “scratch the surface” projects where they can get some real experience in systems and the underlying logic in creating them. Interactive fiction will be one of those.

Inform 7 is a logical choice for the IF portion of the course. Although (as of this writing) it is still in beta, the self-contained I7 authoring tool is quite stable. It is free, simple to install, and available for every platform. Based on natural language, the source code is simple to understand and learn for the complete novice. We will not be doing anything very complicated so this is a perfect fit.

Now, here is where the problem lies for me as an educator. IF languages are notoriously lacking in adequate tutorials. Yes, many will say that everything you need to know/learn is in the documentation or sample source code available but, for the novice, this documentation is way too assumptive. In other words, it is assumed you already know what you are doing (or have some familiarity with IF source codes) and just want to build on that.

So, rather than complain, I will be putting together a very basic I7 tutorial for our students. This is also important because what we want the students to do is very specific and the tutorials will need to focus primarily on that.

The specifics are straightforward: give the students experience in creating a game environmet, mapping the area of play, providing simple player interactions, and simple scoring system. Conceptually, we discuss at length the importance of space (both real and virtual) in new media and the use of I7 will provide them the opportunity and ability to create a “real” virtual space.

Of Assets, Memory, and Legacy

Filed under: Education, Film/Video, Hypertext, New Media, Photography — JGT @ 9:56 am

Working on a project such as I am with the Ruth & Bob project has me thinking about something common to the majority of us. Probably more so today with the vast array of media-recording technology available.

We all have (and know about) photo albums, boxes full of loose photographs, 8mm/super 8 movies, VHS videos, etc. that exist and were produced around the genesis of our respective families and lives. These assets are the raw materials that comprise the records of our lives as well as those who came before us. They are documents of brief moments of time and space that were created/captured (either intentionally or unintentionally) for some purpose. Most likely the purpose of these assets is linked to one or more individual’s memory. Colored by perception they are too often only linked to meaning through someone’s recollections.

Rarely are these assets documented: the who, what, where, when, and why (and perhaps how) behind their creation. Context is left to memory where meaning can only be gleaned from the presence of a narrator who can explain it to us – usually verbally. Memories fade, colored and distorted by time and context slowly diminishes to the point where it can (and will) be forgotten. I can recall as a child, looking through old photographs, asking my father which of these mysterious men was his father. He wasn’t sure! My paternal grandfather had passed away some time before my parents were married and I was curious about what he looked like. That was my first lesson in the erratic nature of memory.

Now, lose that narrator and what is left? Documents of moments in space and time with no context and no meaning. None. At this point, what is the purpose of keeping them? Beyond mysteries with poetic possibilities what is there?

Often, the legacy of these assets (and associated memory) is passed down through generations orally. If you ever played the game of “Telephone“, you will understand how inaccurate that can be. Western culture is not attuned to the maintenance of oral histories.

So, if you care, what can one do about this? The answer is simple: begin recording context. Seek out those narrators who still have memories associated with those assets. It can be as simple as making written notations on the back of existing photographs, grouping assets by people, periods of time, etc. Anything to organize those assets into some context is a simple first step. If you are digitally savvy, begin digitizing them and archive them onto a CD or DVD. Did you know that the majority of photo editing software has the capability to annotate contextual information that will be embedded within the digital image itself? A couple hours here and there and you will be amazed at how much you can accomplish. Just don’t plan on doing it all in one fell swoop.

Someone in your family may just want to take that research library of family assets and documented memories you’ve assembled and create a narrative out of it in the future.

More thoughts on this to come.

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